Sunday, April 5, 2009

Double knock-out

I'm becoming very fond of Molden Heath low-sec. It's not far from my base and the configuration is perfect - if you view it on a 2D map, you can circle the whole region via low-sec and then return home. It often provides me with interesting fights - and today was no exception.
The circle of fun

After few uneventful systems, I scanned a Retriever mining ship in a belt in the dead-end system of Sakulda. I warped there, modules flashing, but I was too late - the pilot had already warped away and left behind a chain of secure containers, filled with ore. I knew he had to come back, so I warped back to my scan spot and kept an eye on the scanner. I expected an Industrial, so a Cyclone battlecruiser was a shock. However, after already killing one earlier today, I felt optimistic and warped to the belt.

I had bookmarked both ends of the container chain and warped to the one with the lowest letter. Unfortunately, the pilot cared less for order than I do, and was a hundred kilometers away, already engaging the belt rats. I employed a tactic that has served me well in belt warfare: instead of afterburning to him, I bookmarked the wreck closest to him, warped to the planet and then back to the bookmark. I came out of warp on top of him, tackled him and settled into a tight orbit. The pilot was amused - he exclaimed to his buddies in local that some fool in a frig dared to engage him.

Unlike the first Cyclone of the day and his medium drones, this pilot packed two flights of Warrior II drones. I cursed, but then discovered I could pop them in a few seconds each. A minute later, the drones were no more and the belt was empty save for me, the battlecruiser and a battleship NPC, whose services I promptly enlisted. He had large guns mounted which usually missed me, but he also had two rocket launchers that kept taking chunks out of my armor. I activated my NOS and started the game of armor repairer micromanagement, keeping a watchful eye on potential corp mates of my target.

To my surprise, the game kept going on and on. My readouts inched lower, every cycle leaving my armor a bit shorter. My fire was having very little effect on his shields - they went down, but the combined action of me and the rat was working very slowly. After what seemed like hours, his shields were gone. I swapped my RF EMP ammo for Hail (t2 short-distance ammo with poor tracking but high DPS) and continued the work. Somewhere by the end of his armor, my NOS started having little effect and I concluded that his capacitor was gone.

By the time he was at half structure, I had some 400 effective hit points left. I had to turn off the web to provide more power to the armor repairer. We were both inching toward 0 and I was starting to think I might actually win - when my Rifter blew up.

I quickly gave my pod the order to warp away and typed a "gf" in local, when I noticed that my opponent was sitting beside me in a pod of his own. It seems that his final salvo and mine (aided by the BS rat) were so close that we both died at the same time.

I docked in a nearby station and looked at the kill mail. The mystery of his powerful shields was solved - in addition to powerful shield defense and damage augmentation modules, his ship was rigged! Battleclinic places the vaue of his ship at 75M ISK - not a bad exchange for a 7M Rifter!

1 comment:

  1. Hey Mann!

    Welcome to the EVE blogging community!

    I added your blog to my EVE Player Blogroll and will list your blog amongst the recent additions in an upcoming post.

    I'd appreciate if you made a post about it and added the blogroll page link to your blogroll!